//
//  AppDelegate.m
//  WZCLApp
//
//  Created by chirui on 2018/7/2.
//  Copyright © 2018年 Shui. All rights reserved.
//

#import "AppDelegate.h"
#import "TabBarVc.h"
#import "LogingViewController.h"
#import "FirstPerfectViewController.h"

@interface AppDelegate ()

@end

@implementation AppDelegate


- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    
    self.window = [[UIWindow alloc]initWithFrame:[UIScreen mainScreen].bounds];
    self.window.backgroundColor = [UIColor whiteColor];
    
//    // 注册远程推送
//    JPUSHRegisterEntity * entity = [[JPUSHRegisterEntity alloc] init];
//    entity.types = JPAuthorizationOptionAlert|JPAuthorizationOptionBadge|JPAuthorizationOptionSound;
//    if ([[UIDevice currentDevice].systemVersion floatValue] >= 8.0) {
//        // 可以添加自定义categories
//        // NSSet<UNNotificationCategory *> *categories for iOS10 or later
//        // NSSet<UIUserNotificationCategory *> *categories for iOS8 and iOS9
//    }
//    [JPUSHService registerForRemoteNotificationConfig:entity delegate:self];
//
//    // 注册极光推送
//    [JPUSHService setupWithOption:launchOptions appKey:@"2ad8b99640c195c0fc9a2ccb"
//                          channel:@"ios"
//                 apsForProduction:TRUE
//            advertisingIdentifier:nil];
//
//    // 注册自定义消息通知
//    [[NSNotificationCenter defaultCenter] addObserver:self
//                                             selector:@selector(networkDidReceiveMessage:)
//                                                 name:kJPFNetworkDidReceiveMessageNotification
//                                               object:nil];
//    // 注册绑定别名通知
//    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(bindAlia:) name:@"bindAlia" object:nil];
//    // 注册本地通知
//    UIUserNotificationSettings *settings = [UIUserNotificationSettings settingsForTypes:UIUserNotificationTypeBadge | UIUserNotificationTypeSound | UIUserNotificationTypeAlert categories:nil];
//    [[UIApplication sharedApplication] registerUserNotificationSettings:settings];
//
//    if (verifTokenAndEnter) {
    
        //是否完善了信息
        if ([USER_DEFAULTGet(@"if_complete") isEqualToString:@"no"]) {
//            FirstPerfectViewController * perfect =[[FirstPerfectViewController alloc]init];
//            self.window.rootViewController =perfect;
//        }else {
        
        TabBarVc * tabbar  =[[TabBarVc alloc]init];
        self.window.rootViewController =tabbar;
//        }
    }else {

        LogingViewController * tabbar  =[[LogingViewController alloc]init];
        self.window.rootViewController =tabbar;
    }

    [self.window makeKeyAndVisible];
    
    return YES;

}


- (void)applicationWillResignActive:(UIApplication *)application {
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}


- (void)applicationDidEnterBackground:(UIApplication *)application {
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}


- (void)applicationWillEnterForeground:(UIApplication *)application {
    // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}


- (void)applicationDidBecomeActive:(UIApplication *)application {
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}


- (void)applicationWillTerminate:(UIApplication *)application {
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}


@end
